Modification
(choose multiple)
Rangefinder
The Custom Missile increases its Range to Long.
Laser Guidance
You may spend 2 AP to automatically hit with the Custom Missile Launcher. This attack counts as having the [[Targeter]] Trait.
A.I. Tracking
You may spend 1 AP to give the Custom Missile Launcher the [[Guided]] Trait for the next attack. This attack counts as having the [[Targeter]] Trait.
Napalm Rounds
The Custom Missile Launcher gains the Anti-Organic and [[[Burn] (1)]] Trait.
Bigger Boom
The Custom Missile Launcher gains the [[[Explosive] (2)]] Trait.
Flashy
The Custom Missile Launcher gains the [[Flashy]] Trait.
Expanded Warhead
The Custom Missile Launcher deals an additional 1 SP damage.
Portable
The Custom Missile Launcher loses the [[Heavy]] Trait.
- Tech Level
- 1
You acquire and train in the use of a Custom Missile Launcher that only you can use. It can be customised how you desire. At each Tech Level you may choose an additional modification for your Custom Missile Launcher.
Source: Salvage Union Workshop Manual, p. 73