The wasteland is a vast, hostile, and unforgiving expanse; and the Scout knows that land from end to end. Without their guidance, our Mechs and Crawlers would be lost in the wastes, prey to raider ambushes, rad storms, and mutated beast attacks. A Scout's knowledge of the wastes extends beyond the natural, allowing them to infiltrate wasteland sites and corpo settlements and bases. Play a Scout if you want Abilities that allow you to snipe at your enemies, perform tracking and reconnaissance in the wastes, and infiltrate protected areas.

Source: Salvage Union Workshop Manual, p. 46